There is also room for improvement in ease-of-use type stuff, which I'll cover more later. Being a modular, multi-purpose kind of program though, there's always room for more. I gather there are more planned features, but as it is, it's more than usable, and has so many features I couldn't possibly cover them all here. It's still technically in beta, but I seldom come across a bug or crash (except under certain circumstances, see below). It's been around for quite some time, seems like I first downloaded an alpha version well over 10 years ago. I've decided to start with an old favorite of mine, Plogue Bidule (MacOS, Win). I have made another post about Bidule in another category but it seem to get much attention so I thought that I will get some answers in this one.This will be an ongoing series of articles, though I'm thinking it might only be every other week or so, since there's only so many obscure bits of audio software out there worth talking about, and in the case of things I may not be familiar with, I want to have some time to get into it. I have installed the trial and it seems quite light and also easy to learn. I was always been thinking that I needed a more modular approach to the basic DAW software I would be using. I understand that is not a DAW in the traditional sense but has anyone been using it like that and has to say anything about restrictions compared to the most common DAWs? Audio plugins in pro tools with plogue bidule software# I'm mostly into IDM-electronica-experimental kind of stuff, and I have abandoned soft synths for a long time for the sake of my waldorf uQ and Electribe SX. My, until now, way of working has been sequencing hardware from the computer and mixing(with a motu 828 mk II card) and (most important) altering my sound with twisted vst plugins. So what do you think? I'm open to similar kind of products, considering that it's in a same price category with the bidule.īidule has a fair amount of low-level audio & midi processing modules, it's quite nice in that respect. It makes a great 'live' instrument host with a lot of creative potential. No global PDC of course since it is a realtime environment, so if you're doing parallel processing try to stick with either 0 latency plugins or do some manual correction.Īlso since there's no single global tempo, you can do everything tempo-wise from a single tempo assigned to each object (that needs it) to freewheeling multiple tempos at once (including syncing something to external midi clock or even multiple external clocks.) Only 1 tempo per object (vst, vsti or bidule module.) Midi recording is very bare and you'll either want to sequence with the step sequencers or edit midi externally (if you're looping midi in Bidule) but there are other workflows I think are better for that (more below.) The same more or less applies to audio, though it can of course record & playback via multiple different modules. Audio plugins in pro tools with plogue bidule manual# Now in reality my typical studio workflow is to run Bidule via another PC, Rewire or occasionally as a plugin. Since Bidule can also host plugins you could always use something like EnergyXT and/or Audiomulch (and so on) either inside of Bidule as a plugin or in the case of EnergyXT perhaps hosting Bidule as a plugin.
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